Dec 29, 2010, 04:34 PM // 16:34
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#21
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Wilds Pathfinder
Join Date: Sep 2006
Location: Oklahoma City
Guild: Forgotten Realms [FR]
Profession: W/
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1) Canthan GWB content that does NOT require that all the WiK stuff be completed.
2) Elonian GWB content that does NOT require that all the WiK stuff be completed.
3) I'd like to see some GWB content involving the conflict between the Norn and the Kodan, if only so my Norn title characters can rake in some major reputation points...and because the concept of the Kodan fascinates me, at least the little that has been shown.
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Dec 29, 2010, 04:36 PM // 16:36
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#22
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Krytan Explorer
Join Date: Jun 2006
Location: Netherlands
Guild: [OBEY]
Profession: N/R
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/more beyond stuff
/more items
/more quests
/questing title!!!!!111!!!!11ELEVEN!!1
/more stuff for hall (non title related like statue for topk and duncan)
/free costume throught questline (beyond???!!!)
/and ultimately GUILD WARS 2 pretty pretty pretty please with a cherry on top!
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Dec 29, 2010, 05:27 PM // 17:27
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#23
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Desert Nomad
Join Date: Jul 2009
Location: Inside the Oblivion Gate
Guild: The Imperial Guards of Istan[TIGE]
Profession: E/Me
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7 hero update
elementalist buff for HM
the New canthan content(because i love cantha)
and increased droprate of the DSR and dhuum mini(to be more publically available)
doubt any of thats going to happen tho
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Dec 29, 2010, 06:01 PM // 18:01
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#24
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Jungle Guide
Join Date: May 2010
Location: Italy, Turin
Guild: Lake
Profession: E/
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Quote:
doubt any of thats going to happen tho
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Come on, don't be so pessimiste..at least for first 3
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Dec 29, 2010, 06:02 PM // 18:02
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#25
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Wilds Pathfinder
Join Date: May 2007
Guild: Free Wind
Profession: R/
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- A new tie breaker for GvG
- Monthly skill updates
- Real world prizes for monthly's
- Monk class revealed for GW2
Yes, none of this is going to happen, hence 'wish'-list
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Dec 29, 2010, 06:20 PM // 18:20
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#26
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Pre-Searing Cadet
Join Date: Nov 2009
Guild: Desolation Lords [DL]
Profession: E/
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---- Fissures of Woe Update ----
1. Obsidian Weapons.
2. Menzies.
3. New NPC's.
4. Mini Menzies & Mini Shadow Army
5. Updated Quests.
6. Additional landmarks/structures added.
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Dec 29, 2010, 06:53 PM // 18:53
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#27
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Frost Gate Guardian
Join Date: Apr 2006
Location: Japan
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Auction House/Marketplace
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Dec 29, 2010, 07:24 PM // 19:24
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#28
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Wilds Pathfinder
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Quote:
Originally Posted by reaper with no name
1) Dervish Fix.
2) Ranger Fix.
3) Paragon Fix.
4) Elementalist Fix.
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^^This and the future updates that were already promised happening faster than I expect them too.
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Dec 29, 2010, 07:27 PM // 19:27
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#29
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Wilds Pathfinder
Join Date: Jan 2007
Guild: The Grim Squeakers [REAP]
Profession: N/
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Quote:
Originally Posted by Tobi Madera
7 hero update
elementalist buff for HM
the New canthan content(because i love cantha)
and increased droprate of the DSR and dhuum mini(to be more publically available)
doubt any of thats going to happen tho
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Well as far as I know they did say there will be a 7 hero update (no eta on it though) and the next GW:B stuff is apparently going to be in Cantha. 50% ain't bad for a wishlist right?
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Dec 29, 2010, 07:46 PM // 19:46
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#30
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Krytan Explorer
Join Date: Nov 2007
Location: Belgium
Guild: Dutch Doom Brigade
Profession: W/
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Quote:
Originally Posted by reaper with no name
Oh, crap, I did forget some things. Let me revise that.
1) Dervish Fix.
2) Ranger Fix.
3) Paragon Fix.
4) Elementalist Fix.
5) Necromancer Nerf.
6) Assassin Nerf.
7) Warrior Nerf.
8) Ritualist Nerf.
The mesmer and monk are exactly where they are supposed to be.
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Why on earth a warrior nerf?
They're probably one of the most balanced professions out there for both PvE and PvP (correct me if I'm wrong)
OT: Functionality changes for a lot of skills, just to change the meta and allow for some theory (or actual build) crafting.
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Dec 29, 2010, 08:04 PM // 20:04
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#31
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Desert Nomad
Join Date: Jul 2009
Location: Inside the Oblivion Gate
Guild: The Imperial Guards of Istan[TIGE]
Profession: E/Me
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Quote:
Originally Posted by Shadowmere
Well as far as I know they did say there will be a 7 hero update (no eta on it though) and the next GW:B stuff is apparently going to be in Cantha. 50% ain't bad for a wishlist right?
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they also said for 2011... and at the pace anet is going atm..... well i dont think its goign to get done thsi year. perosnally it hink they are jsut going to elave us hanging
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Dec 29, 2010, 08:18 PM // 20:18
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#32
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The Hotshot
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
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PvEers being prohibited from posting in the PvP sections of Test Krewe
Better skill balances (address the supremacy of party healing, don't buff anything unnecessary like Dervishes)
Map rotations that don't suck
People not bitching nonstop about how rank discrimination and assholes are preventing them from PvPing
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Dec 29, 2010, 08:25 PM // 20:25
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#33
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Lion's Arch Merchant
Join Date: Jun 2008
Location: In a chair
Profession: R/Mo
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Ranger buff and increase drop rate of the MPB.
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Dec 29, 2010, 08:59 PM // 20:59
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#34
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Desert Nomad
Join Date: Apr 2009
Guild: FaZ
Profession: D/
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Quote:
Originally Posted by Dre
Why on earth a warrior nerf?
They're probably one of the most balanced professions out there for both PvE and PvP (correct me if I'm wrong)
OT: Functionality changes for a lot of skills, just to change the meta and allow for some theory (or actual build) crafting.
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For PvP they are balanced, but not so much for PvE.
Let's look at what the assassin (generally agreed to be a very overpowered profession), can offer to a party:
Dagger builds, which offer insane single target damage, with a free secondary.
Critscythe, the most damaging scythe build in the game.
Shadow Form, the ultimate tanking skill.
Now, warriors:
Dragon Slash builds for optimum SY spammage.
Enduring Scythe, the second most damaging scythe build (but with SY).
Hundred Blades, which makes up half of the 100B+MoP combo that does more damage than anything else in the game.
BackBreaker+Renewing Smash, just in case killing a foe isn't enough and you want him to be forever on his rear end as you do it.
Earthshaker, for when you want to knockdown multiple foes.
Warriors can easily deal large amounts of damage to individual or multiple foes (often in the same build), has a powerful innate defense that does not require the use of skill slots, have multiple opportunities for utility, can slap SY onto almost any bar, do not require a secondary profession to be useful, and can easily utilize the weapons of many secondary professions (even if those weapons were designed to be energy-intensive).
Think about that for a moment. Warriors are good with weapons that were specifically designed to not be useful for them. At least scythes weren't intentionally designed to be anti-assassin.
Basically, the warrior is overpowered for many of the same reasons that assassins are overpowered.
Warriors are the Necromancers of physicals.
Last edited by reaper with no name; Dec 29, 2010 at 09:02 PM // 21:02..
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Dec 29, 2010, 09:13 PM // 21:13
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#35
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Wilds Pathfinder
Join Date: Jan 2007
Guild: Guardians of the Light
Profession: W/Mo
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Steelfang Slash reverted to it's original function that doesn't have the one second delay! Would finally give my versatility back! (Although its current function should remain for PvP)
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Dec 29, 2010, 11:09 PM // 23:09
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#36
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Lion's Arch Merchant
Join Date: Aug 2010
Location: The other side
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1. 7 Heroes so I can separate even further from society.
2. Sin Nerf
3. Obsidian Weapons (Someone mentioned it earlier, and I was thinking about this a few days ago)
4. Beyond for Factions and Nightfall, which are separate from the WiK.
5. Elementalist Buff, so I can actually keep one and stop deleting.
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Dec 29, 2010, 11:21 PM // 23:21
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#37
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Frost Gate Guardian
Join Date: Aug 2010
Location: the 1980's
Profession: W/
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I'd just be happy with a thin warrior bloke and a bigger cape ^^
And yes, i'm well aware that I could get him a sex change but.. and maybe this is just a guy thng.. I just can't bring myself to castrate the poor tubby lump. xD
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Dec 29, 2010, 11:43 PM // 23:43
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#38
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Furnace Stoker
Join Date: Aug 2006
Location: Canada, B.C. Vancouver. aka.. amazing.
Guild: [Sith]
Profession: W/Me
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1. GWB.. That's the tie in to gw2, I want to see it.
2. HoM updates that are relevant would be nice.
3. A total of 3 heroes of each class.. Eventually?
4. Revamp that makes GW difficult again. Aka... Higher level enemies, or maybe decrease damage output of all skills and make it necessary to balance parties once again. (UA for rez, 7 A/D's for damage is getting boring)
5. The reinstatement of Req 8 weapon drops in chests and req 7 drops from baddies. That are max damage. The reinstatement of Gold Uninscribable Crystalines, Dwarven and Serpent Axes. (and the other big name hammers...)
6. Embark Beach will be awesome...
7. TAKE OFF THE F....KING LOOTSCALE CRAP! I WANT MY DROPS BACK!!!
8. Obi weapons have been a dream of mine since about 07.
9. Another DIFFICULT elite area would be awesome. Difficult means... MORE BAD GUYS THAT HAVE BETTER BARS AND ARE BALANCED AS GROUPS... Not just.. "Here's 500 warriors to kill" "Now 500 mesmers"
10. Last but not least... MAKE STORAGE WORK!!!! MAterials should be able to be stored in more than just 250 stacks in the MAt storage pane. Armor should be stackable, Runes should be stackable, EVERYTHING SHOULD BE STACKABLE THAT IS THE SAME ITEM!!!! I hate not having storage space because of armors and materials and runes and mods.... MAKE IT ALL WORK!!! PLEEEEEEAAAAAAAAAASE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!
That's all I could wish for after 60 months of playing... Those would make me enjoy playing more, but I'll be playing anyways so w/e.
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Dec 29, 2010, 11:45 PM // 23:45
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#39
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Krytan Explorer
Join Date: May 2006
Location: South America
Guild: Naked Stalkers of America[Nude]
Profession: W/
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1. 7 Heroes
2. Dervish update
3. End of loot scaling
4. 50% off costumes and upgrades
5. Yuri the Hand armor for my sin
In no particular order..
Last edited by agrios; Dec 29, 2010 at 11:49 PM // 23:49..
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Dec 29, 2010, 11:46 PM // 23:46
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#40
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Wilds Pathfinder
Join Date: Oct 2007
Location: Isle of the Nameless
Guild: Black Crescent [BC] / Stonebenders [sC] / The Rimmers [rR]
Profession: W/E
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Quote:
Originally Posted by khios
2/ Don't really care as Sorrows Furnace is not really an Elite Area :/
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It was one of the first Elite Areas.
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